Closed projects


Paving the way to jobs (PAV)

Objective

The project sought to develop the concept of e-learning (distance education) in teaching Danish as a second language. The training combined classroom lessons with lessons at the workplace and/or at a community centre.

Read more: Paving the way to jobs (PAV)


MobiDic – The Mobile Dictionary

Objective

The aim of this project was to develop free mini dictionaries to workers, who speak Polish, German or English.

Read more: MobiDic – The Mobile Dictionary


MobiSticks at Work

Objective

The objective of the project was to test MobiSticks codes in a business-related context. MobiSticks are 2D codes that are scanned with the camera on a mobile phone and refer to a website or material (text, audio, image, video, pdf file).

Read more: MobiSticks at Work


E-learning at the Workplace

Objective

The project aimed to develop methods on workplace-related language teaching for bilinguals.

Read more: E-learning at the Workplace


Labour Market Inclusion through E-Learning for Vulnerable Groups (LMIEL)

Objective

The project aimed to promote e-learning tools for the labour market inclusion of refugees or asylum seekers in Slovakia and other vulnerable groups.

Read more: Labour Market Inclusion through E-Learning for Vulnerable Groups (LMIEL)


Educational Technology in Motion

Objective

The aim of the project was to upgrade the skills of teachers to use technology in teaching, to test digital materials and tools on different target groups and to collect and disseminate experiences.

Read more: Educational Technology in Motion


dsa-com

Objective

The aim of the project was to strengthen the teaching of Danish as a second language by developing a web-based learning universe (dsa-com - Danish as a second language community).

Read more: dsa-com


E-learning to Live in a Dynamic Europe (ELLDE)

Objective

The project aims to support adults -- second chance learners -- who have not completed an education or are looking to improve their skills and competences by providing them the possibility to develop their IT skills, knowledge about European culture and the labour market.

Read more: E-learning to Live in a Dynamic Europe (ELLDE)


Trust no one! – A Renaissance Plot in the City of Kolding

Objective

The goal of the project was to create a mixture of a historical tour and a dramatic detective story where the user himself is the detective.

Read more: Trust no one! – A Renaissance Plot in the City of Kolding


Det Mobile Sproglab

Objective

Det Mobile Sproglab (The Mobile Language Laboratory) aimed to offer adult bilinguals new opportunities to use Danish in ordinary daily conversations and at the workplace. Daily life conversations could be at their children’s schools or day care centres, at association meetings, with neighbours, as well as at the workplace – at the cafeteria, with the employer, with customers, etc.

Read more: Det Mobile Sproglab


Danish Daily Life on Video

Objective

The project aimed to create and disseminate a tool that will facilitate a basic understanding of what it means to be Danish, among ethnic minorities who have limited contact to Danes and the Danish daily life.

Read more: Danish Daily Life on Video


Jelling – the kingdom and the regent

Objective

The objective of the project was to develop an online teaching material for pupils in grade 3-5 about King Harald Blåtand and his son Svend Tveskæg.

Read more: Jelling – the kingdom and the regent


Promoting ICT Learning Processes in Europe (PILPE)

Objective

PILPE aimed to promote awareness and the use of computers and information technology (IT) in the learning process of the youth and adult learners. Specifically, the project wanted to identify the factors that hinder them from using ICT and why some develop negative attitude towards the technology.

Read more: Promoting ICT Learning Processes in Europe (PILPE)


MobiSticks

Objective

The project explored the possibilities of using 'MobiSticks' (2D codes) in teaching and communication. 

Read more: MobiSticks


Søren Kierkegaard – A Love Mystery

Objective

The objective of the project was to create a mainly digital presentation of Søren Kierkegaard for beginners, in the occasion of the 200th anniversary of his birth. Various platforms (Layar Augmented Reality, YouTube, Facebook, iBook and a classic paper edition) were used for the presentation.

Read more: Søren Kierkegaard – A Love Mystery


Language & Culture Explorers Club

Objective

Language and Culture Explorers Club aimed to motivate and encourage people to communicate and learn Germanic and Baltic languages as well as discover different European cultures.

Read more: Language & Culture Explorers Club


Mobile-Assisted Language Learning at the Workplace

Objective

The project sought to build solid partnerships between the regional network of corporations and Region South Denmark in relation to the continuing education offered by the region. Specifically, the project aimed to develop innovative and growth-enhancing training for staff of small and medium enterprises (SME).

Read more: Mobile-Assisted Language Learning at the Workplace


Online Dansk

Objective:
The project develops e-learning materials on Danish as a Second Language, designed particularly for expatriates and their families.

Read more: Online Dansk


EUROSIM

Objective
EUROSIM (Hunt for Europe: Using Language Simulator in Culture & Language Integrated Learning) aims to support and strengthen the learning of different European languages and cultures, and promote European languages and cultural diversity.

Read more: EUROSIM


Medics on the Move

Objective

Medics On the Move (MoM) aimed to provide medical professionals working abroad with linguistic tools that will help them function more effectively in the foreign language environment.

Read more: Medics on the Move


KidSim

Objective

The project aims at transforming Dansksimulatoren (Danish simulator) so it can also be used by children receiving instruction in Danish as a second language in general education as well as in reception classes.

Read more: KidSim


Animated speech sounds, dialogues and pronunciation

Objective

The objective of the project was to further develop Udtaleværkstedet in http://www.dansk.nu/ with animations of all Danish speech sounds, exercises in dialogues and a teaching tool to produce your own pronunciation exercises.

Read more: Animated speech sounds, dialogues and pronunciation


Dansksimulatoren

Objective
The aim of the project was to develop a 3D virtual game universe for learning Danish language and culture.

Read more: Dansksimulatoren


The Mobile Vejle

Objective:

“The Mobile Vejle” is a network initiated by VIFIN on the basis of its experience with mobile technology and learning in their projects.

Read more: The Mobile Vejle


E-Nordic Network

Objective

The project sought to establish a network among Nordic and Baltic countries focusing on e-learning, sharing of experiences and knowledge on teaching methods of Nordic languages.

Read more: E-Nordic Network